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CPU在游戏中起到的作用是什么?

本主题由 jia007 于 2008-10-21 17:37 移动

CPU在游戏中起到的作用是什么?

想问问把CPU和提升游戏性能有关系吗?能说明下CPU在游戏中的重要性吗?尤其是对一些要求有些BT的单机游戏中啊……

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要求BT的游戏对CPU要求很低,显卡影响非常大,以前用4000+·默认频率跑crysis very high和现在用4G8200玩贞数感觉不出来
现在游戏里CPU主要负责物理计算(这个比重也很小,基本由显卡负责)、AI寻径、硬件资源的分配、磁盘读写、别的没了
2003年前CPU浮点运算占的比重比较大,所以老游戏吃CPU,玩的时候显卡基本闲着

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原帖由 zlzl2233 于 2008-6-9 16:04 发表

也不能这么说... 如果用P1的CPU了话~再好的显卡也白搭..除非直接用GPU计算了..PS:咋计算不清楚..只知道NV说很快很快,..
太夸张了吧?P1?显示核心的优势是科学运算能力强,前一段时间不是有个新闻吗,有一个小组用MSI那个4卡crossfire主板硬加上4块9800GX2 DIY了一个超级计算机

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原帖由 zlzl2233 于 2008-6-9 17:38 发表

CROSSFIRE怎么硬加4张9800X2?教教..偶也加两张NV玩玩..
那个小组的主页http://fastra.ua.ac.be/en/index.html
配置在这里http://fastra.ua.ac.be/en/specs.html
[url=]Hardware overview[/url]Case: Lian-Li PC-P80 Armorsuit
An essential requirement for the case is that it must have at least eight expansion slots, two for each dual-slot graphics card. Nearly all PC cases have at most seven expansion slots, leaving the Lian-Li PC-P80 and Thermaltake Armor as the only options we could find. Both are excellent choices: we opted for the Lian-Li case mainly for availability reasons.
Motherboard: MSI K9A2 Platinum
We searched for a motherboard that has four physical PCI-Expressx16 slots and has double spacing between each of them. There are several boards in the market with four graphics card slots, but we could find only two that have the required double slot spacing: the MSI Quad Royal, which is now outdated and hardly available anymore, and the MSI K9A2 Platinum. We originally intended to choose a platform suitable for an Intel processor, either Skulltrail or NVIDIA 790i, but none of the available motherboards satisfied the slot requirements. Ultimately, we decided to go for an AMD chipset, as CPU performance is not a major concern in our case anyway. Note that the K9A2 motherboard has a very modest price tag and lacks several features found on more expensive motherboards.
CPU: AMD Phenom 9850
A quad-core CPU is essential in our system, as there is continuous communication going on between the CPU and GPUs. Spreading these tasks among several processor cores reduces latencies and improves the overall computation speed. We opted for the new Phenom 9850 CPU, which does not have the TLB bug that originally plagued AMD's quad-core product line.
CPU cooler: Scythe infinity
This CPU cooler provides more than enough cooling for the CPU. Since we are not overclocking the CPU, any decent cooler would have done the job.
Memory: 4x 2GB Corsair TWINX DDR2 PC6400
Having as much RAM as possible is crucial for our type of applications. 8GB is usually sufficient to load large 3D volumes (e.g. 1024x1024x1024) completely in memory. We would have loved more memory though. Compared to a “real” supercomputer we have only a tiny amount of memory at our disposal. The Corsair memory has decent timings, at an affordable price point.
Harddisk: Samsung Spinpoint F1 750GB
At first this choice may seem somewhat strange. The Spinpoint harddrive is not very fast compared to more expensive models such as the WD Raptors. However, we observed that in our case, disk access is not a performance bottleneck at all. In particular, having a single harddisk improves the airflow through the case and keeps the system very tidy.
Power Supply: Thermaltake Toughpower 1500W Modular PSU
The Thermaltake Toughpower was the only PSU we could find that has the necessary four PCI-Express x6 and four PCI-Express x8 connectors. An alternative would have been to go for several smaller PSUs, but this modular PSU keeps the system extremely tidy. It turns out to be more than capable of powering four dual graphics cards simultaneously, even after overclocking the shader cores on all eight GPUs by 20%.
Graphics Cards: 4x MSI 9800GX2
There is no dominating reason to choose MSI over competing brands for the graphics cards. We obtained a good offer from MSI for these graphics cards and decided to take it. In particular, this seemed to be a sensible choice in case we needed support, as we are also using an MSI motherboard.
[url=]Software overview[/url]We selected Windows XP-64 as the operating system for FASTRA. There were three reasons for choosing this platform: first, we needed a 64-bit operating system, in order to utilize 8GB of RAM. Second, we expected fewer driver issues on Windows compared to Linux. Third, within the Windows product line, Windows Vista is not yet supported by the NVIDIA GPU Computing platform, leaving Windows XP as the only choice. For development, we use Microsoft Visual Studio 2008. The core functionality for our CPU code is written in C++ (Visual C++), while MATLAB is often used as a front-end for rapid prototyping. All GPU code is developed using the NVIDIA CUDA framework, a C-like programming language that allows for efficient programming of the NVIDIA GPUs.

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的确很有才,这样就证明能用A的4卡crossfire主板插4块9800GX2并行工作,要是U再强点,四块卡上LN2,一定能破3d mark全系列的记录

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原帖由 zlzl2233 于 2008-6-9 18:22 发表

你更有才...发的东西基本看不懂... 还是到时候CF个4870好点吧..毕竟260和280GTX都不是一般人能米起的...感觉4870CF应该比260强吧....再不行偶去买4850..
其实能米起的话4870X2再*4CF应该比这个还强(在A的驱动跟得上的情况下)
280GTX可能刚上市的时候死贵,过一段时间就好了,毕竟这次A也发力了,如果像传闻那样4870很强,N就要降了

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原帖由 guanyuhan426 于 2008-6-9 18:36 发表
其实能米起的话4870X2再*4CF应该比这个还强(在A的驱动跟得上的情况下)
280GTX可能刚上市的时候死贵,过一段时间就好了,毕竟这次A也发力了,如果像传闻那样4870很强,N就要降了 ...
GTX280确实是一分钱一分货了,如果组SLI或3-WAY效果肯定BT的没话说,但这些都是有钱的玩具,再怎么降我们还是买不起,还是看中4800系列,提前还是驱动必须跟上

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应该比重还是很大,前段时间升级了3850   老机器cpu  赛阳d  2.66   1g ddr2  533  跑3dmark 06 只有4000分左右 打游戏感觉和老的 1300差不多。
    无奈才换了平台  e8200  2g ddr 800   技嘉ep35-ds3    现在3dmark 06  跑11000+
       游戏快了很多
   恨了 显卡才买了半个月就降了200块

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原帖由 bereryjs 于 2008-6-9 21:33 发表
应该比重还是很大,前段时间升级了3850   老机器cpu  赛阳d  2.66   1g ddr2  533  跑3dmark 06 只有4000分左右 打游戏感觉和老的 1300差不多。
    无奈才换了平台  e8200  2g ddr 800   技嘉ep35-ds3    现在3dmark  ...
你忽略总线对整个系统的影响了

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看看各位的讲解,顺便长点知道。
无聊,很无聊,非常无聊,真他妈无聊!!!!!!

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原帖由 guanyuhan426 于 2008-6-9 22:20 发表
你忽略总线对整个系统的影响了
看来主要是换主板了

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